A God Am I

A Brief Introduction


The soldiers stood on the deck of the airship.

“Listen up!” the Commander’s voiced boomed over the wind and thrum of engines, “our goal is just past the lake. We fly low and with the sun so we will not been seen until it is too late!”

The Commander paced the deck as the airship passed over the lake.

“Such an artifact may have untold guardians. You must get it and get out immediately! Let nothing stand in your way! Once we have achieved our goal, we withdraw at once! If you tarry, you WILL be left behind!”

The Commander looked at each assembled soldier in turn, making sure the objective was clear. This was no mission of suppression. No wholesale massacre. In and out.

The town came within sight. The airship dipped forward.

FOR THE EMPEROR!” the Commander shouted.

FOR THENES!” came the reply.

And then they all dove off the airship to the waiting town below…

A nothing town in the middle of nowhere.

Nubereg was once a bustling town along the ancient Old Road, but trade along the road declined, and over the centuries so did Nubereg.

Now the town lives on meagre farming on the lowlands, and fishing in the nearby Lake Lac Melim. Its chief trade is a salt mine which is exported through the nearby port of Denhagen.

Aside from the keep of the Lord Nubereg, the only structure of note is a tomb to a hero long forgotten to time.

According to local legend, the tomb houses one of the Heroes who vanquished the Mad King Thenacus many centuries prior. Rumour has it the current lord is a descendant of the Great Hero.

The town has three temples, dedicated to Bahamut, and a small retinue of His paladins who defend the region, Pelor, whose healer attend to the sick and provide spiritual comfort to the common folk and Fharlanghn, who is revered by merchants and travelers. The temples also serve as a watch house/jail, a hospital, and a bank of commerce respectively.

The town watch runs independently from the church, though either the Bahamut church or Lord Nubereg judge court proceedings. Smuggling of controlled substances from Denhagen is the main source of organized crime.
The population is predominantly human, with a small extended wild elf family dwelling in the Dïrkwald forest. Gnome labourers have recently migrated here from Thenes to work in the salt mines. Other races are not significantly represented, but individuals come and go.


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